From 2015 to September of 2018 I worked full time as a digital artist at Dig-It! Games, an educational game company located in Bethesda Maryland. My responsibilities included early conceptual design, visual development, animation and production artwork. During my time there I've had the privilege of working on a variety of projects. Here you can see some of the examples of the work that I have done for Dig-It! and my professional experience working in a video game production pipeline.
A graphic novel written by Zach Ayers of Woah Cactus Productions, Gray harbor explored a dreary world of disease and civil liberties violations. The project involved a full concept exploration of character design, world building and style design.