Andrew Collins is a concept artist with almost a decade of experience making awesome video games. He has experience in every stage of game development, from Initial look and visual development, to environment, character and prop design, to game paint overs and concept iteration. Andrew was most recently a Senior Concept Artist at Sparkypants Studios, working on the game Mind Over Magic, currently available on Steam. He was also the concept and visual development artist to other prototypes and in development projects at Sparkypants.
Andrew has professional experience in several software packages, including Adobe Photoshop, Blender, Occulus Medium, Z Brush, Autodesk Maya and Topogun. In addition, he has over 5 years of experience working as a motion graphics animator and VFX artist for television shows and other media productions. With clients that include National Geographic, The Discovery Channel and Travel Channel. Using software packages including Adobe After Effects, Autodesk Maya and Element 3D. He has illustrated graphic novels, children's books and storyboards for various projects.
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