Concepts and paintings for a mobile game developed by Sparkypants Studios. One of my first projects that I worked on at Sparkypants. I assisted with some later stage creature design but primarily used my onboarding experience to help with marketing and keyshot images for the game. Had a great experience working with the art team to flesh out the world of the tower through these images. Art direction and original character design by Ted Terranova.
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A prototype project by Sparkypants Studios. What would you do for a better round of golf? Some people would sell their souls to eldritch golf deities. But we wont let that ruin our round now will we? This project was really fun to concept and prototype, our Creative Director Ike Ellis gave me a ton of room to play and be weird with these concepts. One of my silliest work days was chipping in a ball for birdie while using the butt of my shotgun.
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A pitch for a game I worked on with Stephen Stone at Sparkypants Studios, character designs by Kaitlin Brasfield. An intrepid food critic sets out to give the hardest hitting culinary reviews that his world has ever seen. In addition to creating vertical slices, Stephen and I created an entire animatic demoing gameplay.
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