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Andrew Collins is a concept artist with almost a decade of experience making video games. He has experience in every stage of game development, from Initial look and visual development, to final environment, character and prop designs. Andrew was most recently a Concept Artist at Sparkypants Studios, working on the game Mind Over Magic, currently available on Steam
Andrew has professional experience in several software packages, including Adobe Photoshop, Blender, Occulus Medium, Z Brush, Autodesk Maya and Topogun. In addition, he has over 5 years of experience working as a motion graphics animator and VFX artist for television shows and other media productions. With clients that include National Geographic, The Discovery Channel and Travel Channel. Using software packages including Adobe After Effects, Autodesk Maya, Blender and Element 3D. He has illustrated graphic novels, children's books and storyboards for various projects. | ||||||
Past Clients Include